using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class GameManagerCombat : MonoBehaviour { private Button Moves1; private Button Moves2; private Button Moves3; private Button Moves4; private Text nameP; private PokemonSet PokemonSet; private PokemonEntity PokemonEntity; private void Start() { Moves1 = GameObject.Find("Moves1").GetComponent