using System; namespace FrostFireRivals { class Speletajs { private string name; private int dmg; private int cd; private int range; private int def; private double hp; public Speletajs(string name, int dmg, int cd, int range, int def, double hp) { this.name = name; this.dmg = dmg; this.cd = cd; this.range = range; this.def = def; this.hp = hp; } public string GetName() { return name; } public double GetHP() { return hp; } public void SetHP(double value) { hp = value; } public void SuperPunch() { double spDamage = this.dmg + this.range; Console.WriteLine(this.name + " izpilda Super Punch!"); Console.WriteLine("Uzbrukuma jauda: " + spDamage); } public void TitanShield() { double tsValue = (this.def * 2) + (this.hp / this.cd); Console.WriteLine(this.name + " aktivize Titan Shield!"); Console.WriteLine("Vairoga izturiba: " + Math.Round(tsValue, 2)); } } class Magija { private string name; private int dps; private int cd; private int kedmg; private int radiuss; public Magija(string name, int dps, int cd, int kedmg, int radiuss) { this.name = name; this.dps = dps; this.cd = cd; this.kedmg = kedmg; this.radiuss = radiuss; } public void FireSplash(Speletajs uzbrucejs, Speletajs merkis) { double totalDmg = this.dps + this.kedmg; merkis.SetHP(merkis.GetHP() - totalDmg); Console.WriteLine(uzbrucejs.GetName() + " izmanto " + this.name + " pret " + merkis.GetName()); Console.WriteLine("Nodariti " + totalDmg + " bojajumi."); Console.WriteLine(merkis.GetName() + " atlikusais HP: " + Math.Round(merkis.GetHP(), 2)); } public void Freezelocks(Speletajs uzbrucejs, Speletajs merkis) { double freezeDamage = (double)(this.cd + this.kedmg) / this.radiuss; merkis.SetHP(merkis.GetHP() - freezeDamage); Console.WriteLine(uzbrucejs.GetName() + " iesalde " + merkis.GetName() + "!"); Console.WriteLine("Nodariti " + Math.Round(freezeDamage, 2) + " bojajumi."); Console.WriteLine(merkis.GetName() + " atlikusais HP: " + Math.Round(merkis.GetHP(), 2)); } } class Program { static void Main(string[] args) { Speletajs isagi = new Speletajs("Isagi", 90, 15, 50, 60, 200); Speletajs kaiser = new Speletajs("Kaiser", 200, 30, 100, 42, 130); Magija fire = new Magija("Fire", 20, 30, 50, 5); Magija freeze = new Magija("Freeze", 10, 20, 25, 12); Console.WriteLine("--- Frost Fire Rivals ---"); Console.WriteLine(); isagi.SuperPunch(); Console.WriteLine(); kaiser.TitanShield(); Console.WriteLine(); fire.FireSplash(isagi, kaiser); Console.WriteLine(); freeze.Freezelocks(kaiser, isagi); Console.WriteLine(); } } }